Virtual Reality for Arts & Culture
How technology can offer alternative ways of experiencing art and culture
These are exceptional times. Measures to control the coronavirus crisis are causing a major sea-change in how we go about our social and business lives. This whitepaper looks at the challenges posed to cultural continuity by the closure of arts and events venues caused by the need for social distancing and the containment of COVID-19.
We will show you how to use Virtual Reality (VR) technology as a means of transforming the way we interact with art and culture whilst conforming to the proscriptions we need to live and work within. We will do so by giving real use case examples showing how VR can work successfully in this lockdown regime, and how solutions for continuity through the coronavirus times will not just still be applicable when the crisis is over, but are an enhanced way to experience art and culture in the future.
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Deutsche Welle makes it possible to experience world cultural heritage sites comfortably from home
DW is keen on using the latest technologies to widen its reach and digital footprint, so creating 360° interactive tours appealed as a medium to draw people in to explore the cultural treasures of these heritage sites.
VRdirect – The Platform
The VRdirect platform enables companies to create and share Virtual Reality projects with internal teams. The VRdirect Studio allows to create VR projects without expert skills. Projects can then be shared globally in real-time using the VRdirect Cloud and the VRdirect player for Smartphone, Tablet, Browser-/Website or VR headsets.
The VRdirect platform makes your company enterprise VR-ready.
Easy to use, Enterprise ready and enabling many VR use cases across the entire organization.
Powerful and easy-to-use VR editor
Native App for mobile devices
Flexible player for every browser
What are you waiting for?
Go ahead. The whitepaper is for FREE!