The scene orientation is a feature inside the VRdirect Studio that lets you set the direction in which your user should look once they enter the 360° scene. Please consider from which way your user will enter the scene (from which scene are they coming? On which object are they clicking?) and use that as a base for the scene orientation. Please also make use of the coordinate system inside a scene, which helps to keep track of the directions and angles. It can be activated via the little lower right button inside the scene view (“world” icon). When checking how the user goes through the experience, please always use the project preview – it will let you view your current project from the eyes of a user.
To get a better understanding of how the scene orientation works, please view our video.